Osandi Sekoú Robinson,美国北卡罗来纳州夏洛特市的设计师
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Osandi Sekoú Robinson

Verified Expert  in Design

Designer

Location
夏洛特,北卡罗来纳州,美国
至今成员总数
March 5, 2019

Osandi领导着包括产品设计在内的多方面角色, research, content, 以及泰然设计公司的运营 & Ventures. 他的中心思想围绕着培养人的潜能, 作为创造产品和组织文化的基石,催化个人实现最大的卓越. 补充这种奉献精神, Osandi将他的热情用于指导和指导有抱负的设计师.

Portfolio

Work Experience

Head of Design

2022 - PRESENT
a16z加密(Web3)
  • 为原生应用程序设计和原型概念证明,核心体验包括加密点对点支付, NFT gallery, authentication, 点对点邀请, 格纹集成菲亚特上下机, 双因素认证.
  • 起草产品设计和研究工作申请, hiring process, 以及管道跟踪和报告.
  • 倡导设计驱动的文化, 与产品进行跨职能协作, engineering, 通过市场营销使设计计划与业务目标保持一致.
  • 在制定产品路线图方面发挥了关键作用, 通过设计见解和加密钱包趋势影响产品开发的战略方向.
  • 招募和指导代理伙伴, 带头推广品牌, 并将内部设计团队扩大到三人,同时提高设计质量,提升整体标准.
  • 被高管层和主要投资者认可为变革性设计领导力, 因对a16z种子期前投资的重要贡献而获得嘉奖.
  • 通过设计评审改进了涉众反馈的聚合和获取, written standups, Loom casts, 以及与Productboard集成的路线图.
技术:Figma, Agile, Planning, Roadmaps, UX Design, UI Design, Prototyping, Design Systems, Mobile UX Design, Mockups, Visual Design, Blockchain, Crypto, 移动应用设计, 可用性测试, Android, User Journeys, 用户体验(UX), Web App Design, iOS UI Design, 信息架构(IA), Wireframing, UX Research, Mobile Payments, Lean UX, MVP Design, Adobe Suite, UI Branding, Mobile Design, Scrum, UX Review, Productboard, iOS设计指南, Sprint Planning, 远程用户测试, Online Payments, UX Prototyping, Dashboards, Dashboard Design, Design Leadership, User Flows, User Personas, Cryptocurrency, 用户界面(UI), Game Design, Mobile App UI, Marketplaces, 市场设计, Mobile Apps, Web App UI, Web3, Cryptocurrency钱包, b区块链即服务, 不可替代令牌(NFT), Leadership, 产品开发, UX Wireframes, Layout Design, UI Audits, 交互设计(IxD), iOS App Design, Cryptocurrency支付, 加密协议, Cryptocurrency交流, Cryptocurrency发展, Cryptography, 项目管理, Software, UI Animation, 敏捷产品管理, Agile UX, Mobile UI, B2C, User Validation, 竞争分析, Market Research, 竞争研究, User Stories, 数据可视化, Web 3.0, UX Assessment, Design Reviews, Remote Work, iOS UX Design, 软件即服务(SaaS), UX Branding, Mobile Game UI, Product Design, iOS, Fintech, System Design, eCommerce Design, 组件库, Atomic Design, UX Writing, Content Writing, Writing & Editing, 设计文档, 以用户为中心的设计, 导航设计, Online Banking, 消费产品, Investments, Layout, Finance, Gamification, Interactive UI, Mobile, Personas, Social Media Apps, Framer, Animation, ChatGPT, 发现车间, 车间便利化, Touchscreens, Apple, Team Management, 用户需求, 高保真原型

产品和设计的临时负责人

2021 - 2022
Fennel
  • Led设计源于发现, 通过概念线框图, 到在Flutter中构建的ESG投资应用程序的高保真原型.
  • 推动产品路线图和管理,并为FINRA申请流程制作范围文件和合规简报.
  • 与首席执行官和运营团队一起定义范围, plan, 而设计时要兼顾视觉设计, copywriting, 核心价值主张, 问题陈述, 以及一般格式.
  • 为公司的运营结构和特定于设计运营的工作空间做出贡献, 详细的流程, guidelines, design principles, and user research.
技术:Figma, Productboard, Asana, G Suite, Miro, Mobile UX Design, Mockups, Visual Design, Planning, iOS, 可用性测试, Android, Mobile UI, Product Design, 用户界面(UI), User Journeys, 用户体验(UX), Mobile UI Design, Prototyping, Web App Design, iOS UI Design, 信息架构(IA), Wireframing, UX Research, UI Design, Mobile Payments, Lean UX, MVP Design, Adobe Suite, UI Branding, Mobile Design, Scrum, UX Review, iOS设计指南, Sprint Planning, 远程用户测试, UX Prototyping, Branding, Dashboards, Dashboard Design, Blockchain, Design Leadership, User Flows, User Personas, Cryptocurrency, 响应式网页设计(RWD), Mobile App UI, Marketplaces, 市场设计, Mobile Apps, Web App UI, Social Networks, Cross-platform, Cryptocurrency钱包, b区块链即服务, Journey Mapping, 用户旅程地图, Leadership, 产品开发, App Design, UX Audits, UX Wireframes, Layout Design, UI Audits, 交互设计(IxD), iOS App Design, 项目管理, Software, UI Animation, 敏捷产品管理, Agile UX, UX Design, eCommerce, B2C, User Validation, 竞争分析, Market Research, 竞争研究, User Stories, 数据可视化, Web 3.0, Web UX, Design Reviews, Remote Work, Mobile UX, iOS UX Design, 软件即服务(SaaS), UX Branding, Mobile Game UI, AI Design, Interface Design, 谷歌材料设计, Fintech, System Design, 组件库, Atomic Design, UX Writing, Content Writing, Writing & Editing, 设计文档, 以用户为中心的设计, 导航设计, Online Banking, 消费产品, Investments, Layout, Finance, Gamification, Interactive UI, Mobile, Personas, Social Media Apps, Framer, Animation, 发现车间, 车间便利化, Touchscreens, Apple, Team Management, 用户需求, 高保真原型

用户体验和产品设计高级总监

2020 - 2022
BlockFi
  • 领导iOS和Android网页和移动应用的产品设计工作, 包括但不限于研究, testing, prototyping, 在启动限制下实现新功能和增强.
  • 出货更新到移动和网络贸易的经验, 在采用后的前三个月内,交易量达到200%以上的峰值.
  • 维护和更新设计系统组件和文档, 保持准确, organized, 并且对利益相关者来说很容易接近.
  • 率先建立设计运营框架, 优化工作流程和资源分配,使设计效率提高35%.
  • 促进与品牌和增长团队的合作, contractors, and product managers; closed the feedback loop while improving processes like design reviews, roadmap planning, and grooming; elevated usability to world-class product aesthetics.
  • 倡导并传播客户反馈的内容, 影响了数据知情设计的定义和执行, 并提高了产品增强和采用新产品和功能的保留率.
  • 设计招聘流程, 设计运营和产品设计的员工人数从1人增加到5人, 并领导多个设计项目.
技术:草图, Figma, Mobile UX Design, Mockups, Visual Design, Crypto, Blockchain, Planning, Roadmaps, 移动应用设计, iOS, 可用性测试, Android, Mobile UI, Product Design, 用户界面(UI), User Journeys, 用户体验(UX), Mobile UI Design, Prototyping, Web App Design, iOS UI Design, 信息架构(IA), Wireframing, UX Research, UI Design, Mobile Payments, Lean UX, Adobe Suite, UI Branding, Mobile Design, Scrum, UX Review, Productboard, iOS设计指南, Sprint Planning, 远程用户测试, UX Prototyping, Web App UX, Dashboards, Dashboard Design, Design Leadership, User Flows, User Personas, Cryptocurrency, 响应式网页设计(RWD), Mobile App UI, Marketplaces, 市场设计, Mobile Apps, Web App UI, User Research, Cross-platform, Web3, Cryptocurrency钱包, b区块链即服务, 不可替代令牌(NFT), Journey Mapping, 用户旅程地图, Leadership, 产品开发, App Design, UX Audits, UX Wireframes, Layout Design, UI Audits, 交互设计(IxD), iOS App Design, Logo Design, 项目管理, Software, UI Animation, 敏捷产品管理, Agile UX, B2B, UX Design, B2C, Website Audits, Audits, User Validation, 竞争分析, Market Research, 竞争研究, Website Setup, User Stories, 数据可视化, Web 3.0, UX Assessment, Web UX, Design Reviews, Remote Work, Mobile UX, Web UI Design, iOS UX Design, 软件即服务(SaaS), UX Branding, Interface Design, Fintech, System Design, 组件库, Atomic Design, UX Writing, Writing & 编辑,设计文档,以用户为中心的设计(UCD),导航设计,字体.io, Online Banking, 消费产品, Investments, Layout, User Testing, Design Systems, Finance, Interactive UI, Mobile, Personas, 启发式分析, Web, Framer, Animation, 发现车间, 车间便利化, Touchscreens, Apple, Team Management, Service Design, 用户需求, 高保真原型

首席产品设计师,设计总监,产品开发人员

2020 - 2020
ScopeAround
  • 与硬件技术领导合作,确定范围特性, 清晰的产品愿景, 并在迭代中以不同的保真度执行, validation-informed节奏.
  • 执行UX审计, 识别抑制控制的可用性问题, clarity, 以及执行基本任务的能力.
  • 设计线框图和高保真界面, 原型化端到端体验,并以精简的UX节奏执行可用性测试.
技术:技术, 物联网(IoT), Asana, Sketch, InVision, Figma, Mobile UX Design, Mockups, Visual Design, Planning, 移动应用设计, iOS, 可用性测试, Mobile UI, Product Design, 用户界面(UI), 用户体验(UX), Mobile UI Design, Prototyping, iOS UI Design, 信息架构(IA), Wireframing, UX Research, UI Design, Lean UX, MVP Design, Adobe Suite, Mobile Design, Scrum, UX Review, iOS设计指南, Sprint Planning, 远程用户测试, UX Prototyping, User Flows, User Personas, Mobile App UI, Mobile Apps, Social Networks, User Research, Journey Mapping, 产品开发, UX Audits, UX Wireframes, Layout Design, UI Audits, 交互设计(IxD), iOS App Design, 项目管理, Software, UI Animation, 敏捷产品管理, Agile UX, UX Design, B2C, Website Audits, Heuristics, Audits, User Validation, 竞争分析, User Stories, UX Assessment, Design Reviews, Remote Work, Mobile UX, iOS UX Design, 软件即服务(SaaS), Interface Design, 谷歌材料设计, 组件库, UX Writing, Content Writing, Writing & Editing, 设计文档, 以用户为中心的设计, 导航设计, 消费产品, Layout, Interactive UI, Mobile, 启发式分析, Framer, 发现车间, Retail & Wholesale, Health & 健康,触摸屏,医疗技术,苹果,用户需求,高保真原型

首席产品设计师/产品开发人员

2019 - 2019
Benji
  • 共同开发功能范围,以塑造最小可行产品,并领导头脑风暴会议,这通常会帮助Benji推出差异化的价值主张,以获得产品市场契合度.
  • 以适当的保真度设计和原型化会话任务流, 例如发送文本的一对一聊天实例, image, 并安排稍后交付或接收的消息和其他美国.
  • 主导市场调研和基准分析,即SWOT和UX分析.
技术:InVision, Sketch, Mobile UX Design, Mockups, Visual Design, Planning, 移动应用设计, Mobile UI, Product Design, 用户界面(UI), Mobile Game UI, 用户体验(UX), Mobile UI Design, Prototyping, iOS UI Design, 信息架构(IA), Wireframing, UX Research, UI Design, Lean UX, MVP Design, Adobe Suite, Figma, Mobile Design, Scrum, UX Review, iOS设计指南, Sprint Planning, Online Payments, MUI (Material UI), UX Prototyping, User Flows, User Personas, Mobile App UI, Mobile Apps, Social Networks, User Research, 产品开发, UX Wireframes, Layout Design, UI Audits, 交互设计(IxD), iOS App Design, 项目管理, Software, UI Animation, 敏捷产品管理, Agile UX, UX Design, B2C, User Validation, 竞争分析, 竞争研究, User Stories, Design Reviews, Remote Work, Mobile UX, iOS UX Design, 软件即服务(SaaS), iOS, AI Design, Interface Design, 会话用户体验, Messaging, UX Writing, Content Writing, Writing & Editing, 设计文档, 以用户为中心的设计, 导航设计, 消费产品, Layout, Interactive UI, Social Media Apps, Framer, Animation, 发现车间, Entertainment & 休闲,车间便利,触摸屏,苹果,用户需求,高保真原型

精英设计师、原型设计师和产品开发人员

2019 - 2019
VOIQ
  • 重新设计了一个使用React构建的SaaS语音AI机器人应用程序.
  • 使用要完成的工作来塑造产品范围,并使用自定义影响来确定功能的优先级.
  • 原型任务围绕创建自动语音机器人活动展开, product demos, 以及第三方集成体验.
技术:反应, Asana, Abstracts, InVision, Sketch, Web Design, A/B Testing, Mockups, Visual Design, Planning, 移动应用设计, Product Design, 用户界面(UI), 用户体验(UX), Prototyping, Web App Design, 信息架构(IA), Wireframing, UX Research, UI Design, Mobile UX Design, Lean UX, Adobe Suite, Figma, UI Branding, Scrum, Sprint Planning, Web App UX, Dashboards, Dashboard Design, User Flows, User Personas, AI Design, 人工智能(AI), User Interviews, 响应式网页设计(RWD), Mobile Apps, Web App UI, User Research, Cross-platform, Journey Mapping, 用户旅程地图, App Design, UX Wireframes, Layout Design, UI Audits, 交互设计(IxD), Web UX Design, 项目管理, Software, UI Animation, 敏捷产品管理, Agile UX, Mobile UI, B2B, UX Design, Website Audits, Heuristics, Audits, User Validation, 竞争分析, User Stories, 数据可视化, Web UX, Design Reviews, Remote Work, Web UI Design, 软件即服务(SaaS), UX Branding, Interface Design, Web Applications, 会话用户体验, Messaging, UX Writing, Content Writing, Writing & Editing, 设计文档, 以用户为中心的设计, 导航设计, Layout, User Testing, Personas, 启发式分析, Web, Framer, 发现车间, 用户需求, 高保真原型

产品设计师和产品开发人员

2019 - 2019
易食外卖
  • 重新设计Easi的iOS应用程序,Easi是正宗亚洲美食的“Uber Eats”.
  • 参与市场分析、用户体验评估(如.g., audit), 共同拥有产品路线图, UI/UX design, 原型创建, 还有送餐软件的测试.
  • 使用Sketch和Abstract版本控制创建组件库.
  • 领导战略设计计划,推动4.App Store排名第6(在所有食品应用中排名第24),从第2名上升.5 .上一年度.
技术:摘要, InVision, Sketch, Mobile UX Design, Mockups, Visual Design, Planning, 移动应用设计, 可用性测试, Mobile UI, 用户界面(UI), 用户体验(UX), Mobile UI Design, Prototyping, iOS UI Design, 信息架构(IA), Wireframing, UX Research, UI Design, Mobile Payments, Lean UX, MVP Design, Adobe Suite, Figma, UI Branding, Mobile Design, Scrum, UX Review, iOS设计指南, Sprint Planning, Audio Streaming, 远程用户测试, Online Payments, MUI (Material UI), UX Prototyping, User Personas, Logo Design, Mobile App UI, Marketplaces, 市场设计, Mobile Apps, User Research, Journey Mapping, 用户旅程地图, App Design, UX Audits, UX Wireframes, Layout Design, UI Audits, 交互设计(IxD), iOS App Design, Brand Design, 项目管理, Software, UI Animation, 敏捷产品管理, Agile UX, UX Design, B2C, Audits, User Validation, 竞争分析, Market Research, 竞争研究, User Stories, UX Assessment, Design Reviews, Remote Work, Mobile UX, iOS UX Design, 软件即服务(SaaS), UX Branding, Product Design, iOS, Interface Design, Web Applications, System Design, eCommerce Design, Atomic Design, UX Writing, Content Writing, Writing & Editing, Maps, 设计文档, 以用户为中心的设计, 导航设计, 消费产品, Layout, User Testing, Design Systems, Gamification, Interactive UI, Mobile, Personas, 启发式分析, Framer, Animation, 发现车间, 车间便利化, Touchscreens, Apple, 用户需求, 高保真原型

首席产品设计师

2018 - 2019
Blinkist
  • 领导Blinkist原生应用程序的重新架构, 用户参与度提高25%, 即集合的可发现性和Blinkist shortcast的采用.
  • 设计和原型Blinkist shortcast, 结果用户粘性比预期高出50%.
  • 重新设计Blinkist音频播放器, 提高可用性, 用户参与度提高25%,任务成功率提高30%.
  • 一个五人小组的成形设计过程, 即认识到顾客反馈的以人为本的发现, data, and UX research
.
技术:Adobe Experience Design (XD), Sketch, InVision, Web Design, Mobile UX Design, Mockups, Visual Design, 移动应用设计, iOS, 可用性测试, Mobile UI, Product Design, 用户界面(UI), User Journeys, 用户体验(UX), Mobile UI Design, Prototyping, iOS UI Design, 信息架构(IA), Wireframing, UX Research, UI Design, Mobile Payments, Lean UX, Adobe Suite, Figma, UI Branding, Mobile Design, Planning, A/B Testing, UX Review, iOS设计指南, Sprint Planning, Audio Streaming, 远程用户测试, Online Payments, MUI (Material UI), UX Prototyping, User Personas, Mobile App UI, Mobile Apps, Social Networks, Journey Mapping, 用户旅程地图, App Design, UX Audits, UX Wireframes, Layout Design, 交互设计(IxD), iOS App Design, Web UX Design, 项目管理, Software, UI Animation, 敏捷产品管理, Agile UX, UX Design, B2C, Heuristics, User Validation, 竞争分析, Market Research, 竞争研究, User Stories, UX Assessment, Design Reviews, Remote Work, Mobile UX, Web UI Design, iOS UX Design, 软件即服务(SaaS), UX Branding, Mobile Game UI, Interface Design, 谷歌材料设计, Messaging, System Design, 组件库, Atomic Design, UX Writing, Content Writing, Writing & 编辑,设计文档,以用户为中心的设计(UCD),导航设计,字体.io, 消费产品, Layout, User Testing, Design Systems, Gamification, Interactive UI, Mobile, Personas, Social Media Apps, Web, 发现车间, 车间便利化, Touchscreens, Apple, Team Management, Service Design, 用户需求, 高保真原型

首席UX/UI产品设计师和原型师

2017 - 2018
Various
  • 与七人团队合作(六名工程师和一名混合动力车主管). 共同拥有产品开发和路线图, 以低到高保真度为网络和移动应用程序设计和原型.
  • 与Venturemark的三人工程团队合作,改进现有的概念验证, 管理早期投资组合的最简单方法.
  • 填补了用户体验的空白,并在快速提升高保真度设计和原型后,将UI层带入工作中.
  • 与工程团队合作确定问题和目标, map user flows, prototype, 并通过细粒度的(工作)故事向用户宣传.
  • 与内部团队一起管理alpha计划的接收和测试反馈的过程.
技术:Adobe Creative Suite, Principal, InVision, Sketch, Web Design, A/B Testing, Mockups, WordPress, eCommerce, Visual Design, Planning, Roadmaps, iOS, 可用性测试, Product Design, 用户界面(UI), User Journeys, 用户体验(UX), Mobile UI Design, Prototyping, Web App Design, iOS UI Design, 信息架构(IA), Wireframing, UX Research, UI Design, Mobile UX Design, Lean UX, MVP Design, Adobe Suite, Mobile Design, iPad, iOS设计指南, Sprint Planning, MUI (Material UI), UX Prototyping, Branding, Dashboards, Dashboard Design, User Personas, AI Design, Logo Design, Mobile App UI, 移动应用设计, Marketplaces, 市场设计, Mobile Apps, Web App UI, Cross-platform, Journey Mapping, 用户旅程地图, Leadership, 产品开发, App Design, UX Audits, UX Wireframes, Layout Design, UI Audits, Webflow, Web UX Design, 项目管理, Software, UI Animation, 敏捷产品管理, Agile UX, Android UI Design, Mobile UI, B2B, UX Design, B2C, Website Audits, Heuristics, Retail, Audits, User Validation, 竞争分析, Market Research, 竞争研究, Website Setup, User Stories, 数据可视化, UX Assessment, Web UX, Design Reviews, Remote Work, Mobile UX, Web UI Design, iOS UX Design, 软件即服务(SaaS), Mobile Game UI, Interface Design, 谷歌材料设计, Web Applications, Messaging, Fintech, Squarespace, Atomic Design, UX Writing, Content Writing, Writing & Editing, 设计文档, 以用户为中心的设计, 导航设计, 消费产品, Layout, User Testing, Design Systems, Finance, Personas, Social Media Apps, Website CMS, 启发式分析, Web, Salesforce, 发现车间, Entertainment & Leisure, 车间便利化, WooCommerce, Touchscreens, Apple, Service Design, 用户需求, 高保真原型

创始人、设计师、增长主管

2016 - 2018
Crates is High
  • 开启了一段变革性的间隔年之旅,拓宽视野,沉浸在不同的文化中,同时探索创造一个个人项目, 克拉斯是高
唱片俱乐部.
  • 曾担任受嘻哈唱片收藏文化启发的媒体平台和街头服饰品牌的首席设计师. 软件堆栈包括与Shopify集成的Chargebee.
  • 在各个领域发展合作伙伴关系和业务关系, 包括产品策略, bookkeeping, and reporting.
技术:条纹, Google Analytics, CSS, HTML, InVision, Adobe CC, Sketch, Mockups, eCommerce, Shopify, Planning, Product Design, 用户界面(UI), 用户体验(UX), Prototyping, Web App Design, Wireframing, UX Research, UI Design, 信息架构(IA), Mobile UX Design, Lean UX, MVP Design, Adobe Suite, A/B Testing, Sprint Planning, Audio Streaming, UX Prototyping, Branding, Web App UX, User Personas, 登陆页面设计, 响应式网页设计(RWD), Logo Design, Marketplaces, Cross-platform, 产品开发, UX Wireframes, Layout Design, Brand Design, 项目管理, Software, Visual Design, 敏捷产品管理, Agile UX, Android UI Design, Mobile UI, UX Design, B2C, Retail, User Validation, 竞争分析, Market Research, Website Setup, Design Reviews, Remote Work, Web UI Design, 软件即服务(SaaS), Adobe Creative Suite, UX Branding, iOS, Interface Design, Web Applications, Squarespace, eCommerce Design, UX Writing, Content Writing, Writing & 编辑,设计文档,以用户为中心的设计(UCD),导航设计,字体.io,布局,人物角色,网站CMS, Web,发现研讨会,WooCommerce,零售 & 批发、服务设计

首席设计师,个人贡献者

2016 - 2017
Territory Foods
  • 设计移动原生/混合应用程序,允许下送货订单, 管理订阅和交付地址, 并为食物提供情境评级, its delivery, 以及服务设计的质量.
  • 参与反馈和设计过程,改进路线图梳理和规划的故事和文档方法, 包括用户反馈, iterations, 以及功能优先级.
  • 管理设计系统:组件资产符号(i.e.(Sketch)和Figma令牌,用于移动和网络设备.
技术:GitHub, InVision, Sketch, Web Design, UX Review, Mockups, Minimalism, WordPress, Roadmaps, 可用性测试, 用户界面(UI), 用户体验(UX), Mobile UI Design, Prototyping, Web App Design, iOS UI Design, Wireframing, UX Research, UI Design, 信息架构(IA), Mobile UX Design, Mobile Payments, Lean UX, MVP Design, Adobe Suite, Figma, 聊天机器人对话设计, Planning, A/B Testing, Sprint Planning, MUI (Material UI), UX Prototyping, Dashboard Design, User Personas, Game Design, 人工智能(AI), 登陆页面设计, 响应式网页设计(RWD), Mobile App UI, 移动应用设计, 市场设计, Mobile Apps, Social Networks, 用户旅程地图, App Design, UX Wireframes, Layout Design, 项目管理, 物联网(IoT), Software, UI Animation, Visual Design, 敏捷产品管理, Adobe, Adobe CC, Agile UX, Android UI Design, Mobile UI, B2B, UX Design, eCommerce, B2C, Website Audits, Heuristics, Audits, User Validation, 竞争分析, Market Research, 竞争研究, User Stories, 数据可视化, Design Reviews, Remote Work, Mobile UX, Web UI Design, 软件即服务(SaaS), Adobe Creative Suite, UX Branding, Product Design, iOS, Interface Design, Web Applications, 会话用户体验, Messaging, System Design, eCommerce Design, UX Writing, Content Writing, Writing & Editing, Maps, 设计文档, 以用户为中心的设计, 导航设计, 消费产品, Layout, User Testing, Interactive UI, Personas, Web, Salesforce, 发现车间, Touchscreens, Apple, 高保真原型

创始人,设计和增长主管

2013 - 2016
VNYLST
  • 构思并执行设计愿景, brand identity, 以及VNYLST网络商务商店的产品开发,以及地理位置接近的本地点对点电子商务应用程序.
  • 设计并打造了一个全球品牌,产品广受欢迎, 即定制的唱机转盘, apparel, and merchandise, 以及以大洛杉矶和纽约唱片收藏家社区为中心的赞助活动.
  • 建立了一个成功的顾问团队,并精心策划了公司成立和法律事务, 以业务发展为主导的招聘. 管理一个由五名工程师组成的全球分布团队, creatives, 供应商跨越多个时区.
  • 培养了一个由音乐界名人组成的繁荣网络, influencers, 战略合作伙伴, 显著提升品牌知名度,建立高可信度.
技术:HTML, CSS, Zeplin, InVision, Sketch, Web Design, UX Review, Mockups, Minimalism, WordPress, eCommerce, Shopify, Roadmaps, 移动应用设计, 可用性测试, Android, 用户界面(UI), 用户体验(UX), Mobile UI Design, Prototyping, Web App Design, iOS UI Design, 信息架构(IA), Wireframing, UX Research, UI Design, Mobile UX Design, Lean UX, MVP Design, Adobe Suite, Figma, UI Branding, Mobile Design, Planning, Audio Streaming, Branding, Web App UX, User Personas, 登陆页面设计, 响应式网页设计(RWD), Logo Design, Marketplaces, 市场设计, Mobile Apps, Cross-platform, 产品开发, Layout Design, iOS App Design, Brand Design, 项目管理, Software, Visual Design, Adobe, Adobe CC, Agile UX, Mobile UI, UX Design, B2C, Retail, User Validation, 竞争分析, Market Research, Design Reviews, Remote Work, Mobile UX, Web UI Design, iOS UX Design, 软件即服务(SaaS), Interface Design, Squarespace, eCommerce Design, UX Writing, Content Writing, Writing & Editing, 设计文档, 以用户为中心的设计, 导航设计, 消费产品, Layout, User Testing, Mobile, Personas, Responsive UI, Website CMS, Web, Salesforce, WooCommerce, Retail & 批发,苹果,高保真原型

首席用户体验产品设计师

2014 - 2015
Ubiquiti Networks
  • 为iPad设计并制作了Unifi Video的原型,推动了25%的采用率并获得了4分.5 .发布时的App Store评级.
  • 引入标准化文档实践, 本地指南依从性, and operational cadences like Agile design; elevated design quality and visibility to the C-suite while cutting turnaround times.
  • 指导设计师使用本地范例, 创建设计准则的基础, 本机组件库, 为特定于平台的应用程序设计系统.
技术:客户关系管理(CRM), Zeplin, InVision, Sketch, UX Review, WordPress, 移动应用设计, iOS, 可用性测试, Android, Mobile UI, 用户界面(UI), 用户体验(UX), Mobile UI Design, Prototyping, iOS UI Design, 信息架构(IA), Wireframing, UX Research, UI Design, Mobile UX Design, Lean UX, MVP Design, Adobe Suite, Mobile Design, Planning, A/B Testing, Sprint Planning, Audio Streaming, 远程用户测试, MUI (Material UI), UX Prototyping, User Personas, Mobile App UI, App Design, UX Audits, Layout Design, iOS App Design, 项目管理, 物联网(IoT), Software, Visual Design, Adobe, Adobe CC, Agile UX, Android UI Design, B2B, UX Design, Heuristics, Audits, User Validation, Market Research, User Stories, 数据可视化, Remote Work, Mobile UX, iOS UX Design, 软件即服务(SaaS), Interface Design, UX Writing, Content Writing, Writing & Editing, Maps, 设计文档, 以用户为中心的设计, 导航设计, 消费产品, Layout, User Testing, Interactive UI, Personas, Responsive UI, Website CMS, 发现车间, Apple, 高保真原型

产品洞察分析师

2012 - 2013
Square
  • 主持访谈和调查,并进行实地观察, 竞争力评估, 和机会图来改进用户体验原型计划.
  • 建立供应商关系, 硬件(iPhone和读卡器), 软件分流(iOS和iOS应用), documentation, 产品生命周期角色开发, 与工程师和技术支持人员进行跨职能协作, 品牌传福音.
  • 通过了解存在的数据进行探索性数据分析, importing it, cleaning it, 问很多问题.
  • 通过开发外部和内部数据源,提高企业对产品市场的理解,推动消费者情报, competitor, 以及消费者活动.
  • 确保遵守相关法律法规和道德规范,即FINRA.
  • 支持产品团队的产品决策,使用定量数据告知特性集.
  • 分析市场数据和营销策略,提高产品在市场上的接受度.
技术:Microsoft Word, Google Docs, Adobe Photoshop, 微软演示文稿, Google Sheets, A/B Testing, 用户体验(UX), Mobile UI Design, iOS UI Design, Wireframing, UX Research, UI Design, 信息架构(IA), Mobile Payments, Lean UX, Adobe Suite, Planning, Sprint Planning, User Personas, 产品开发, App Design, UX Audits, Layout Design, 项目管理, Software, Visual Design, Adobe, Adobe CC, Agile UX, Mobile UI, UX Design, B2C, Audits, User Validation, 竞争分析, Market Research, User Stories, Mobile UX, 软件即服务(SaaS), Fintech, UX Writing, Content Writing, 设计文档, 以用户为中心的设计, 导航设计, Online Banking, 消费产品, User Testing, Finance, Personas, Responsive UI, 发现车间, Apple

UX Research

2011 - 2012
Apple
  • 在苹果的IS进行用户研究&T部门,提供关键的见解,塑造以用户为中心的产品增强.
  • 将用户反馈转化为可操作的建议, 推动迭代改进,提高Apple Retail移动和web应用程序的可用性.
  • 管理端到端的实地研究项目, 协调参与者招募, data collection, 以及各种用户研究计划的分析.
  • 采用混合方法, 包括可用性测试, 背景调查, and surveys, 发现用户偏好并为产品开发策略提供信息.
技术:软件, Spreadsheets, A/B Testing, 用户体验(UX), Mobile UI Design, iOS UI Design, 信息架构(IA), Wireframing, UX Research, UI Design, Mobile UX Design, Lean UX, Mobile Design, UX Prototyping, User Personas, Layout Design, Adobe, Adobe CC, Agile UX, Mobile UI, UX Design, B2C, Website Audits, Retail, Audits, User Validation, User Stories, Web UI Design, User Testing, Personas, Responsive UI, Website CMS, 启发式分析, Web, Apple
2000 - 2004

国际商务理学学士学位

北卡罗来纳大学-北卡罗来纳,美国

2016年4月至今

大会用户体验密集

General Assembly